Warlock
Warlocks are spellcasters who derive their magical abilities from a pact with a powerful patron, such as a demon, fey, or eldritch being. They have a limited number of spell slots but can cast spells with high versatility. Warlocks gain unique abilities from their patron and can summon eldritch invocations.
Level 1
💖8 🛡14 🥾30 ft ↯Charisma
🎲Arcana, Deception, Intimidation, Investigation
PACT MAGIC
Choose one (1) of three (3).
This choice affects your starting equipment and what upgrades can appear.
① Pact of the Blade
Your pact with an otherwordly being manifests as a martial weapon. You may choose what this weapon appears as.
ELDRITCH BLADE
- Melee ➖ 1d10 + 3
Unique Feature:
The damage type may be changed to necrotic, psychic, or radiant.
GREEN-FLAME BLADE
-
Melee ➖ 1d8 + 3
- 5 ft
- Multi-Target
② Pact of the Chain
Your patron gifts you a minion of your choice: imp, pseudodragon, quasit, skeleton, slaad tadpole, or sprite. This creature may strike in place of your attack action, otherwise they will attempt to distract the closest enemy. Should you cast a spell, your minion can be the source.
Unique Feature:
You start each combat with your summoned familiar.
Eldritch Blast
-
Ranged ➖ 1d10
- 120 ft
Minion Strike
-
Melee ➖ 1d6 + 3
- Originates from your familiar.
③ Pact of the Tome
A Book of Shadows appeared before you one night, a gift from your patron.
Eldritch Blast
-
Ranged ➖ 1d10
- 120 ft
Any cantrip of your choice
- ? ➖ ?
Unique Feature:
Your Book of Shadows can copy any scroll you find into a permanent spell.
Eldritch Invocations
Warlocks gain a passive based on their Pact Magic.
① Armor of Shadows
- Armor ➕ 2
② Investment of the Chain Master
- As a ♻ bonus action you may command your familiar to attack, dealing 1d4 + Level.
③ Aspect of the Moon
- Gain the Sleep spell. You no longer need to sleep and can't be unwillingly put to sleep.
Each feature or spell may be used once per combat.
Hex
Place a curse on your target. Until the spell ends, you deal an extra 1d6 necrotic damage to the target the first time you (or your minion) hit it with an attack roll on any turn.
If the target drops to 0 Hit Points before this spell ends, you can use a Bonus Action to curse a new creature.
BONUS ACTION
Concentration
UPGRADES
During livestreams both Twitch and YouTube chat vote for which player gets an upgrade. These can include:
- Ability Augments
- Features
- Spells
- Weapons
🚧 MEMBERS GAIN ACCESS TO A PASSWORD PROTECTED WIKI LISTING EVERY UPGRADE.
Level 2 and Beyond
- Gain Magical Cunning and a spell based on your Pact Magic at Level 2.
- Decide on a subclass (Pact Patron) at Level 3.
- More items, spells, subclasses, and features will be added over time, chosen via members only polls.