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Blood Hunter

Mercenaries who have undergone a dangerous ritual to harness the power of their own blood. They use a mix of martial prowess and hemocraft magic to hunt down supernatural threats.

Level 1

💖10 🛡16 🥾30 ft
🎲Arcana, Athletics, Intimidation, Investigation


FIGHTING STYLE

Choose one (1) of three (3).

This choice affects your starting equipment and what upgrades can appear.

① ARCHERY

You are more accurate when attacking with a ranged weapon.

Accuracy ➕ 2

Heavy Crossbow

  • Ranged ➖ 1d10 + 3

② DUELING

Increased damage when wielding only one weapon. Wield a shield and distract enemies from allies.

  • Armor ➕ 2

Silvered LONGSWORD

  • Melee ➖ 1d8 + 5

③ Great Weapon Fighting

Swing large weapons with practiced lethality. Reroll any 1 or 2 on your damage dice.

Silvered GREATSWORD

  • Melee ➖ 2d6 + 3

Secondary Weapon

Your secondary weapon varies based on your Fighting Style:

① Two-handed Longsword

  • Melee ➖ 1d10 + 3

②③ LIGHT CROSSBOW

  • Ranged ➖ 1d8 + 3

Each feature may be used once per combat.

Blood Maledict

You know a blood curse that complements your fighting style. You may choose to amplify the affect listed at the cost of your own hit points.

① Blood Curse of the Fallen Puppet 

When a creature you can see falls in battle you can instill them with a final act of aggression. They make one weapon attack against a target of your choice within range.

REACTION

② Blood Curse of the Eyeless

When an enemy makes an attack against you, subtract 1d4 from the creature's attack roll. 

REACTION

③ Blood Curse of the Anxious

You attempt to intimidate the target through forceful influence. On success reduce their Armor by 2 until the start of your next turn.

BONUS ACTION

Weapon Mastery

Your Fighting Style provides a weapon-based feature. ①②③

UPGRADES

During livestreams both Twitch and YouTube chat vote for which player gets an upgrade. These can include:

  • Ability Augments
  • Features 
  • Spells 
  • Weapons 
🚧 MEMBERS GAIN ACCESS TO A PASSWORD PROTECTED WIKI  LISTING EVERY UPGRADE.

Level 2 and Beyond

  • Gain a Crimson Rite and a feature based on your Fighting Style at Level 2.
  • Decide between one (1) of three (3) Blood Hunter Orders (subclass) at Level 3.
  • More items, spells, subclasses, and features will be added over time, chosen via members only polls.